UNO All Wild! is a variant of the classic UNO card game by Mattel. It was released in 2021. In this version, all of the cards are “wild” cards, adding a fun twist to the gameplay. The objective remains the same – be the first player to get rid of all your cards.
What is Needed
To play a game of UNO All Wild, you will need:
- 2 to 10 players
- 1 deck of UNO All Wild cards (112 cards total)
The game is suitable for ages 7 and up.
The goal of UNO All Wild is to be the first player to discard all of the cards from your hand.
Deal and Setting Up
To set up a game of UNO All Wild:
- Choose a dealer. The dealer shuffles the deck and deals 7 cards to each player.
- Place the remaining deck face down in the center to form a draw pile.
- Turn the top card from the draw pile face up to form the discard pile. (If the first card is a Wild Action card, ignore the action).
- The player to the left of the dealer goes first. The play proceeds clockwise.
On your turn, you must discard one card from your hand onto the discard pile.
If you play a Wild Action card, you must carry out the action described on the card before the next player’s turn.
The gameplay is straightforward since all cards are wild – you don’t need to match colors or numbers.
- If you are down to one card, you must yell “UNO” before the next player takes their turn. If you forget, you must draw two cards as a penalty if caught.
- If the next player is about to win, you may draw a card from the draw pile instead of playing a card. You can then play or keep that card.
UNO All Wild Card Meaning
There are 8 types of special cards in UNO All Wild:
We will explain each of their meanings below:
The Wild card is the most basic card in the deck. Since all cards are wild in this version, the Wild card has no special abilities.
- You can play it on any turn without having to follow suit or match numbers.
- Some players like to call out a color when playing this card to keep the spirit of the original game, but it has no actual effect on gameplay.
When you play the Wild Reverse card, it reverses the direction of play.
This can strategically give you consecutive turns if played at the right time. It causes a major shift in game flow, so time this card well for maximum impact!
The Wild Skip forces the next player in the sequence to lose their turn. Play just skips right over them onto the following player.
This is useful if you see the next player is close to going out. The Wild Skip buys you a turn cushion to try and build your arsenal against them.
Wild Skip 2
As you may have guessed, the Wild Skip Two makes the next two players in the sequence lose their turns.
If only two people are playing, this results in the opponent losing two straight turns while you take two turns back-to-back.
This is an amplified version of the Wild Skip, giving you more breathing room if another player is on the verge of winning.
Wild Draw 2
When you use the Wild Draw Two, the next player has to draw two cards from the deck and immediately skip their turn.
- This is a great way to force an opponent to accumulate cards right before they’re about to go out.
- The drawback is it allows them to replenish their hand with unknown cards from the draw pile.
Wild Draw 4
Just like in the original UNO, the Wild Draw Four in this version makes the next player draw four cards from the deck and lose their turn.
This is the most powerful draw card, giving you a significant advantage while hindering your opponent. Since there are no suits to match, you can play this card at any time for a big swing move.
Wild Targeted Draw 2
The Wild Targeted Draw Two lets you choose any opponent to draw two cards, rather than only the next player in sequence. This gives you more control in directing the action.
You can avoid strengthening the next player’s hand by hitting another opponent with the draw penalty instead. No one’s safe!
Wild Forced Swap
By playing the Wild Forced Swap, you get to exchange your entire hand of cards with another player of your choice.
This can be either helpful or detrimental to you based on the situation and the number of cards each player has.
If you time it well and swap a near-empty hand with a player holding many cards, it can put you at an advantage. It brings an element of surprise that can completely shift the standings.
Scoring is optional in UNO All Wild. If keeping score:
|Any Wild Action||50 points|
At the end of each round, tally the points from the cards remaining in the losers’ hands. The first Player to reach 500 points wins.
UNO All Wild Rules Summary
In summary, the essential rules can be explained as follows:
- The goal is to discard all your cards first.
- All cards are wild – match colors/numbers are not required.
- Perform actions on Wild Action cards when played.
- Yell “UNO” when down to the final card.
- Can draw instead of playing if the next player is about to win.
- Optional scoring: points for leftover cards in losers’ hands.